[1]
“DEVELOPING AN ALGORITHM AND SOFTWARE FOR A MOBILE EDUCATIONAL GAME APPLICATION: A CASE STUDY IN TEACHING COMPUTER SCIENCE”, Edu. Vis., vol. 2, no. 4, pp. 430–435, Apr. 2026, Accessed: May 31, 2026. [Online]. Available: https://brightmindpublishing.com/index.php/ev/article/view/2475