MAKING LITERATURE LESSONS ENGAGING THROUGH GAMIFICATION AND DIGITAL TECHNOLOGIES. EduVision: Journal of Innovations in Pedagogy and Educational Advancements, [S. l.], v. 2, n. 3, p. 352–355, 2026. Disponível em: https://brightmindpublishing.com/index.php/ev/article/view/2282. Acesso em: 10 jun. 2026.