DEVELOPMENT OF TECHNOLOGICAL COMPETENCES OF PRIMARY STUDENTS THROUGH GAME ACTIVITIES

Authors

  • Hamrayeva Sarvinoz Gayrat kizi 5th Year Student of the Faculty of Primary Education Tashkent University of Applied Sciences Author

Keywords:

Primary schools, didactic games, teaching methods, student motivation, knowledge consolidation, teaching through games, educational process, interactive learning, pedagogical effectiveness.

Abstract

This study aims to scientifically substantiate the impact of gaming technologies on children's cognitive development, the formation of social skills and increasing the level of general literacy. Also, one of the important aspects of the study is to determine which gaming technologies and methods of their application are most suitable for the needs of primary school students.

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Published

2026-03-09

Issue

Section

Articles

How to Cite

DEVELOPMENT OF TECHNOLOGICAL COMPETENCES OF PRIMARY STUDENTS THROUGH GAME ACTIVITIES. (2026). EduVision: Journal of Innovations in Pedagogy and Educational Advancements, 2(3), 71-74. https://brightmindpublishing.com/index.php/ev/article/view/2211