GAMIFICATION AND DIGITAL PLATFORMS IN EDUCATION

Authors

  • Muratova Dinora Timurovna 2nd Year Student of UzSWLU Author

Keywords:

Gamification; digital platforms; education; e-learning; student engagement; motivation; intrinsic motivation; extrinsic motivation; game-based learning; learning management systems (LMS); interactive learning; educational technology; online learning; academic performance; feedback systems.

Abstract

Gamification has become an increasingly important strategy in modern education, particularly with the rise of digital platforms. By integrating game elements such as points, badges, levels, and leaderboards into learning environments, educators aim to improve student engagement, motivation, and academic performance. This article examines the role of gamification in educational digital platforms, analyzing its effectiveness, benefits, and limitations. The findings suggest that gamification can significantly enhance learning experiences when applied thoughtfully and ethically.

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Published

2026-05-18

Issue

Section

Articles

How to Cite

GAMIFICATION AND DIGITAL PLATFORMS IN EDUCATION. (2026). Educator Insights: Journal of Teaching Theory and Practice, 2(5), 171-176. https://brightmindpublishing.com/index.php/EI/article/view/2624