DEVELOPING THE PROFESSIONAL AND ETHICAL CULTURE OF FUTURE TEACHERS THROUGH A COMPETENCY-BASED APPROACH
Keywords:
Future teacher, professional and ethical culture, business game, role-playing game, game-based learning technologies, pedagogical modeling, professional competence, communicative competence, decision-making, conflict situation, stress resilience, collaboration, pedagogical activity, assessment system, extracurricular club activities.Abstract
This article examines the pedagogical potential of business and role-playing games used in extracurricular club activities for developing the professional and ethical culture of future teachers. The content, stages, and organizational principles of game-based learning technologies are analyzed, highlighting their role in fostering essential competencies such as professional responsibility, independent decision-making, communication, collaboration, stress resilience, and ethical stability. Particular attention is given to the modeling of real professional situations, the resolution of conflict scenarios, and the assessment of participants’ performance within the game environment. The study demonstrates that game-based learning methods serve as an effective tool for enhancing the professional competence and ethical culture of prospective teachers, contributing to their readiness for successful professional practice.
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